History of the World Wide Web (part 2) - Web Browsers, Organization

 
History of the World Wide Web (part 2)

Early Browsers

The turning point for the World Wide Web was the introduction of the Mosaic web browser in 1993, a graphical browser developed by a team at the National Center for Supercomputing Applications (NCSA) at the University of Illinois at Urbana-Champaign (UIUC), led by Marc Andreessen. Funding for Mosaic came from the High-Performance Computing and Communications Initiative, a funding program initiated by then-Senator Al Gore's High Performance Computing and Communication Act of 1991 also known as the Gore Bill.

The first Microsoft Windows browser was Cello, written by Thomas R. Bruce for the Legal Information Institute at Cornell Law School to provide legal information, since more lawyers had access to Windows than to Unix. Cello was released in June 1993.

After graduation from UIUC, Andreessen and James H. Clark, former CEO of Silicon Graphics, met and formed Mosaic Communications Corporation to develop the Mosaic browser commercially. The company changed its name to Netscape in April 1994, and the browser was developed further as Netscape Navigator.


Web organization

In May 1994 the first International WWW Conference, organized by Robert Cailliau, was held at CERN. In April 1993 CERN had agreed that anyone could use the Web protocol and code royalty-free; this was in part a reaction to the perturbation caused by the University of Minnesota announcing that it would begin charging license fees for its implementation of the Gopher protocol.

In September 1994, Berners-Lee founded the World Wide Web Consortium (W3C) at the Massachusetts Institute of Technology with support from the Defense Advanced Research Projects Agency (DARPA) and the European Commission. It comprised various companies that were willing to create standards and recommendations to improve the quality of the Web. Berners-Lee made the Web available freely, with no patent and no royalties due. The World Wide Web Consortium decided that their standards must be based on royalty-free technology, so they can be easily adopted by anyone.


Commercialization of the WWW

By 1996 it became obvious to most publicly traded companies that a public Web presence was no longer optional. Though at first people saw mainly the possibilities of free publishing and instant worldwide information, increasing familiarity with two-way communication over the "Web" led to the possibility of direct Web-based commerce (e-commerce) and instantaneous group communications worldwide. More dotcoms, displaying products on hypertext webpages, were added into the Web.

This leaded to ".com" boom and bust. The low interest rates in 1998–99 helped increase the start-up capital amounts. Although a number of these new entrepreneurs had realistic plans and administrative ability, most of them lacked these characteristics but were able to sell their ideas to investors because of the novelty of the dot-com concept.

Historically, the dot-com boom can be seen as similar to a number of other technology-inspired booms of the past including railroads in the 1840s, radio in the 1920s, transistor electronics in the 1950s, computer time-sharing in the 1960s, and home computers and biotechnology in the early 1980s.

In 2001 the bubble burst, and many dot-com startups went out of business after burning through their venture capital and failing to become profitable.


The Web becomes ubiquitous

In the aftermath of the dot-com bubble, telecommunications companies had a great deal of overcapacity as many Internet business clients went bust. That, plus ongoing investment in local cell infrastructure kept connectivity charges low, and helping to make high-speed Internet connectivity more affordable. During this time, a handful of companies found success developing business models that helped make the World Wide Web a more compelling experience. These include airline booking sites, Google's search engine and its profitable approach to simplified, keyword-based advertising, as well as Ebay's do-it-yourself auction site and Amazon.com's big selection of books.

This new era also begot social networking websites, such as MySpace, Xanga, Friendster, and Facebook, which, though unpopular at first, very slowly gained acceptance to become a popular part of youth culture.

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